Tutorials

Visual programming – Scratch

Visual programming – Scratch Scratch is a visual programming language that uses graphic elements (or blocks) rather than just text to translate logic. This tutorial provides step-by-step instructions and images to support the learning of this visual programming language. This tutorial is designed for educators who would like to learn how to use Scratch version 2.0. It includes an introductory tutorial and a second tutorial to create a maze game.

Visual programming - Scratch 2.0

Summary:  This tutorial provides step-by-step instructions and images to support the learning of this visual programming language. This tutorial is designed for educators who would like to learn how to use Scratch version 2.0. It includes an introductory tutorial and a second tutorial to create a maze game.

Keywords: visual programming, algorithms, implementation

Audience:  Years 3-8

Visual programming - Scratch 3.0

Summary:  This tutorial is designed for educators who would like to learn how to use Scratch version 3.0. It includes an introductory tutorial and a second tutorial to create a maze game.​

Keywords: visual programming, algorithms, implementation, scratch

Audience: Years 3-8

General-purpose programming – Python

Python tutorial

Summary:  In the Australian Curriculum: Digital Technologies, students are required to study a general-purpose programming language at Years 7 and 8. Python is one example of this type of language. It closely resembles the English language. The tutorial is designed for educators who would like to learn how to use Python.

Keywords: general-purpose programming, algorithms, implementation, scratch

Audience: Years 7-8

General purpose programming languages

Description: Martin Levins, DTiF Curriculum Officer, takes viewers through the transition from visual programming (block-based environments) to general-purpose programming (text-based environments). This video will guide teachers as they assist students to move on from block-based programming to general-purpose programming languages and understand the similarities between the two programming constructs.

Keywords: visual programming, block-based programming, general purpose programming, text-based programming, pseudocode, coding

Audience: Years 7-8

Connecting Digital Technologies to food and fibre

Connecting Digital Technologies to food and fibre – Smart gardens I

Summary: This video explores how students can develop and apply Digital Technologies knowledge, understanding and skills to create a digital solution through the Curriculum connection: Food and fibre. This vodcast is designed for educators who would like to learn how to use a BBC micro:bit to manage the water requirements of a garden.

Keywords: food and fibre, systems thinking, digital systems, visual programming, specification, algorithms

Audience: Suitable for Years 5-8

Connecting Digital Technologies to Food and fibre – Smart gardens II

Summary: In this video, DTiF Curriculum officer, Martin Levins, discusses the use of smart garden technologies.

Keywords: food and fibre, digital systems, smart gardens

Audience: suitable for Years 5-8

 

Connecting Digital Technologies to Food and fibre – Smart gardens III

Summary: In this video, DTiF Curriculum Officer, Martin Levins, discusses the use of smart garden technologies on a larger scale in agricultural settings. Topics discussed include control of light, temperature, soil moisture and humidity using digital sensors in commercial agriculture settings.

Keywords: food and fibre, digital systems, smart gardens

Audiences: suitable for Years 5-8

Data knowledge and skills

This series of videos is designed to enhance your understanding of data and its simple manipulation in spreadsheets for Years 5-6 and 7-8. This is demonstrated step by step and in the context of comparing the price of a Big Mac around the world.

Part 1: Data knowledge and skills tutorial – gathering data

Description: A general interdiction to data and how to go about collecting it for use in a spreadsheet

Keywords: Acquiring data

Audience: suitable for Years 7-8

Part 2: Data knowledge and skills tutorial – authenticating data

Description: An overview of how to authenticate the data you have collected for use in a spreadsheet.

Keywords: Acquiring data

Audience: suitable for Years 7-8

 

Part 3: Data knowledge and skills tutorial – structuring data in a spreadsheet

Description: This video is a demonstration of cleaning and structuring data in a spreadsheet.

Keywords: data interpretation

Audience: suitable for Years 7-8

Part 4: Data knowledge and skills tutorial – analysing and visualising data

Description: An overview of how to authenticate the data you have collected for use in a spreadsheet.

Keywords: Acquiring data

Audience: suitable for Years 7-8

You might also like to explore the DTiF Recorded webinars for more useful videos.

View more resources