Your search for "climate change" returned 11 result(s)
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Elaboration (2) ACTDEK012

describing ideal conditions for successful plant and animal production including how climate and soils affect production and availability of foods, for example Aboriginal seasons and food availability

literacy numeracy critical-creative aboriginal-torres

Elaboration (2) | ACTDEK012 | Content Descriptions | Years 3 and 4 | Design and Technologies | Technologies | F-10 curriculum

Structure Design and Technologies

The Australian Curriculum: Design and Technologies (F–10) comprises two related strands: Design and Technologies knowledge and understanding – the use, development and impact of technologies and design ideas across a range of technologies contexts Design …

Structure | Design and Technologies | Technologies | F-10 curriculum

Elaboration (4) ACTDEK029

investigating traditional and contemporary design and technologies, including from Asia, and predicting how they might change in the future in response to factors such as social change and the need for more sustainable patterns of living

critical-creative literacy information-communication intercultural-understanding personal-social asia-australia sustainability

Elaboration (4) | ACTDEK029 | Content Descriptions | Years 7 and 8 | Design and Technologies | Technologies | F-10 curriculum

Elaboration (1) ACTDEK041

exploring the ways commercial enterprises respond to the challenges and opportunities of technological change, for example e-commerce, and carbon footprint

literacy information-communication ethical-understanding critical-creative sustainability

Elaboration (1) | ACTDEK041 | Content Descriptions | Years 9 and 10 | Design and Technologies | Technologies | F-10 curriculum

Elaboration (2) ACTDIK034

identifying how changes to the configuration of an operating system change the operation of hardware and software components in a networked digital system

information-communication literacy critical-creative

Elaboration (2) | ACTDIK034 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum

Years 3 and 4 Design and Technologies

Learning in Design and Technologies builds on concepts, skills and processes developed in earlier years, and teachers will revisit, strengthen and extend these as needed. By the end of Year 4 students will have had the opportunity to create designed …

Years 3 and 4 | Design and Technologies | Technologies | F-10 curriculum

Rationale Design and Technologies

This rationale complements and extends the rationale for the Technologies learning area. In an increasingly technological and complex world, it is important to develop knowledge and confidence to critically analyse and creatively respond to design challenges. …

Rationale | Design and Technologies | Technologies | F-10 curriculum

Rationale Digital Technologies

This rationale complements and extends the rationale for the Technologies learning area. In a world that is increasingly digitised and automated, it is critical to the wellbeing and sustainability of the economy, the environment and society, that the …

Rationale | Digital Technologies | Technologies | F-10 curriculum

Elaboration (5) ACTDIK002

learning about how data are represented by changing pixel density (resolution) in a photograph with support and noting the change in file size to successfully email to a friend

critical-creative information-communication literacy

Elaboration (5) | ACTDIK002 | Content Descriptions | Foundation to Year 2 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (4) ACTDIP042

reviewing the ‘terms of use’ policies on social media networks and predicting ways in which these can support advocacy of change and protection of individuals and societies

personal-social critical-creative ethical-understanding literacy information-communication

Elaboration (4) | ACTDIP042 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (2) ACTDIP031

investigating what features of touch input rather than keyboard or mouse input contribute to their success in meeting a wide range of needs, for example mimicking a common movement such as expanding or contracting a hand to change the size of an object …

information-communication critical-creative

Elaboration (2) | ACTDIP031 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum

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