Your search for "hybrid text" returned 72 result(s)
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Design project: Gardening tool - AT

Students critiqued garden tools, designed for adults, and identified the issues they have with using them. They researched ergonomics and developments by designers of garden tools in shape, size and materials used. Students explained the issues they have …

Design project: Gardening tool - AT | Samples | Work samples | Resources

Digital project: Rapunzel - AT

Students were presented with the problem of rescuing Rapunzel from the tower in 60 seconds. In teams, they designed, built and programmed a device that would allow the prince to safely rescue Rapunzel. They were asked to use tilt and motion sensors to …

Digital project: Rapunzel - AT | Samples | Work samples | Resources

Written reflection: Team challenges - ABOVE

For the first three lessons of the year, students worked in small groups to complete a number of challenges that required teamwork, decision-making, problem-solving, and movement skills to be successful. This series of lessons focused on building social …

Written reflection: Team challenges - ABOVE | Samples | Work samples | Resources

Written response: Puberty and me - ABOVE

Students were involved in a five-week unit of work about puberty and relationships. This involved a focus on personal qualities, rights, responsibilities, and stereotypes and how they are reflected in the media. Students learnt about the importance of …

Written response: Puberty and me - ABOVE | Samples | Work samples | Resources

Written response: Puberty and me - AT

Students were involved in a five-week unit of work about puberty and relationships. This involved a focus on personal qualities, rights, responsibilities, and stereotypes and how they are reflected in the media. Students learnt about the importance of …

Written response: Puberty and me - AT | Samples | Work samples | Resources

Design project: Kitchen garden - AT

Students investigated the advantages of planting crops in season, or of adapting the environment to extend the life of plants. They investigated nutrient requirements for plants and optimal growing conditions. Students designed and planned a garden for …

Design project: Kitchen garden - AT | Samples | Work samples | Resources

Ensemble: Site specific – ABOVE

Students studied choreography using a site specified by their teacher as a stimulus. The unit explored different spaces where dance can occur and provided students with the opportunity to choreograph their own work in a specific space. This was an informal …

Ensemble: Site specific – ABOVE | Samples | Work samples | Resources

Cubism: Portraits - BELOW

Students researched and explored synthetic and analytical cubism and the Spanish artist Pablo Picasso. They explored the visual conventions of and social and historical influences on cubism through structured inquiry that was prepared for them by their …

Cubism: Portraits - BELOW | Samples | Work samples | Resources

Written reflection: Team challenges - BELOW

For the first three lessons of the year, students worked in small groups to complete a number of challenges that required teamwork, decision-making, problem-solving, and movement skills to be successful. This series of lessons focused on building social …

Written reflection: Team challenges - BELOW | Samples | Work samples | Resources

Design project: Automata - ABOVE

Students investigated some of the key mechanical systems that are used and relied on in daily life, such as the muscles that move their own head, locking and unlocking mechanisms, toys that move and mechanisms in the family car. They critiqued these key …

Design project: Automata - ABOVE | Samples | Work samples | Resources

Digital project: Scratch game - BELOW

Students designed a game for a buddy using Scratch visual programming language. They selected a challenge from three options and defined the problem. They designed and implemented the digital solution and recorded their development process.

Digital project: Scratch game - BELOW | Samples | Work samples | Resources

Worksheet: Whole numbers - ABOVE

Students were introduced to whole numbers using a CS Unplugged video and unplugged group activities. Students completed a worksheet to assess their understanding of binary numbers.

Worksheet: Whole numbers - ABOVE | Samples | Work samples | Resources

Quanti animali - AT

Students had completed a unit of work on animals learning the vocabulary to name them and adjectives to describe their characteristics. Students had learned that many animals in Italian have similar names in English and discussed how cognates can help …

Quanti animali - AT | Samples | Work samples | Resources

Cubism: Portraits - ABOVE

Students researched and explored synthetic and analytical cubism and the Spanish artist Pablo Picasso. They explored the visual conventions of and social and historical influences on cubism through structured inquiry that was prepared for them by their …

Cubism: Portraits - ABOVE | Samples | Work samples | Resources

Design project: Gardening tool - ABOVE

Students critiqued garden tools designed for adults. They researched ergonomics and developments by designers of garden tools in shape, size and materials used. Students explained the issues they have with their selected tool(s) and produced designed …

Design project: Gardening tool - ABOVE | Samples | Work samples | Resources

Design project: Automata - AT

Students investigated some of the key mechanical systems that are used and relied on in daily life, such as the muscles that move their own head, unlocking and opening a door, toys that move and mechanisms in the family car. They critiqued these key mechanical …

Design project: Automata - AT | Samples | Work samples | Resources

Digital project: Scratch game - ABOVE

Students designed a game for a buddy using Scratch visual programming language. They selected a challenge from three options and defined the problem. They designed and implemented the digital solution and recorded their development process.

Digital project: Scratch game - ABOVE | Samples | Work samples | Resources

Digital project: Scratch game - AT

Students designed a game for a buddy using Scratch visual programming language. They selected a challenge from three options and defined the problem. They designed and implemented the digital solution and recorded their development process.

Digital project: Scratch game - AT | Samples | Work samples | Resources

Design project: Automata - BELOW

Students investigated some of the key mechanical systems that are used and relied on in daily life, such as the muscles that move their own head, unlocking and opening a door, toys that move and mechanisms in the family car. They critiqued these key mechanical …

Design project: Automata - BELOW | Samples | Work samples | Resources

Blueback trailer - AT

Students studied the novel Blueback by Tim Winton as part of an integrated unit that included English, Drama, Dance and the creation of a film trailer as a Media Arts summative task. They developed and planned their own sequences based on the novel's …

Blueback trailer - AT | Samples | Work samples | Resources

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