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WS01 - Digital project: Rescuing Rapunzel

Technologies, Digital Technologies, Years 3 and 4

By the end of Year 4 students describe how people design products, services and environments to meet the needs of people, including sustainability. They process and represent data for different purposes, follow and describe simple algorithms involving branching and iteration, and implement them as visual programs. For each of the 2 prescribed technologies contexts they describe the features and uses of technologies and create designed solutions. Students select design ideas against design criteria. Students securely access and use digital systems and their peripherals for a range of purposes, including transmitting data. They communicate design ideas using models and drawings including annotations and symbols. Students plan and sequence steps and use technologies and techniques to safely produce designed solutions. They use the core features of common digital tools to plan, create, locate and share content, and to collaborate, following agreed behaviours. Students identify their personal data stored online and its risks.  

By the end of Year 4 students create simple digital solutions and use provided design criteria to check if solutions meet user needs. Students process and represent data for different purposes. They follow and describe simple algorithms involving branching and iteration and implement them as visual programs. Students securely access and use digital systems and their peripherals for a range of purposes, including transmitting data. They use the core features of common digital tools to plan, create, locate and share content, and to collaborate, following agreed behaviours. Students identify their personal data stored online and recognise the risks. 

Knowledge and understanding | Digital systems

AC9TDI4K01

explore and describe a range of digital systems and their peripherals for a variety of purposes

Knowledge and understanding | Digital systems

AC9TDI4K02

explore transmitting different types of data between digital systems

Processes and production skills | Investigating and defining

AC9TDI4P01

define problems with given design criteria and by co-creating user stories

Processes and production skills | Generating and designing

AC9TDI4P02

follow and describe algorithms involving sequencing, comparison operators (branching) and iteration

Processes and production skills | Generating and designing

AC9TDI4P03

generate, communicate and compare designs

Processes and production skills | Producing and implementing

AC9TDI4P04

implement simple algorithms as visual programs involving control structures and input

Processes and production skills | Evaluating

AC9TDI4P05

discuss how existing and student solutions satisfy the design criteria and user stories

Annotations

 

1. Uses responses gathered as a class to write a user story.  

 

2. Takes the design criteria discussed as a class and explains the importance of each feature.  

 

3. Draws a representation that communicates the intent of the design idea.  

4. Explains how the device works, using technical words such as motor, motion sensor and pulley.

5. Writes a program that requires input from the user (click play block).  

 

6. Captures a screenshot of the program and inserts it into a document. 

 

7. Identifies improvements that could be made to the model. 

 

8. Identifies improvements that could be made to the model. 

 

 

9. Uses a peripheral device (camera) to take 3 digital images. Crops the images and inserts them into the document. 

 

10. Creates a device (digital solution) that meets the identified problem and considers user input in its design.