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- Design project: Push pull toy - AT
Design and Technologies
Foundation to Year 2
Satisfactory
Design project: Push pull toy

Communicates design ideas with a simple drawing
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Annotations
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1
Annotation 1
Communicates design ideas with a simple drawing

Evaluates designed solution (toy) using personal preferences
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Annotations
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1
Annotation 1
Evaluates designed solution (toy) using personal preferences

Describes an engineering principle and gives examples orally for recording by the teacher
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Annotations
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1
Annotation 1
Describes an engineering principle and gives examples orally for recording by the teacher

Categorises push and pull products correctly
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Annotations
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1
Annotation 1
Categorises push and pull products correctly

Produces a designed solution (toy) using provided engineering system (wheels and axles) 2 Annotation 2
Shows how the designed solution (toy) can be pulled
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Annotations
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1
Annotation 1
Produces a designed solution (toy) using provided engineering system (wheels and axles) -
2
Annotation 2
Shows how the designed solution (toy) can be pulled
Above satisfactory
Design project: Push pull toy

Communicates design ideas with a labelled drawing
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Annotations
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1
Annotation 1
Communicates design ideas with a labelled drawing

Evaluates designed solution (toy) using personal preferences 2 Annotation 2
Suggests how toy can be improved
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1
Annotation 1
Evaluates designed solution (toy) using personal preferences -
2
Annotation 2
Suggests how toy can be improved

Describes an engineering principle and gives well considered examples orally for recording by the teacher
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Annotations
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1
Annotation 1
Describes an engineering principle and gives well considered examples orally for recording by the teacher

Categorises push and pull products correctly
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Annotations
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1
Annotation 1
Categorises push and pull products correctly

Shows how the designed solution (toy) is both a push and pull toy 2 Annotation 2
States that the toy can be pulled and pushed
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Annotations
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1
Annotation 1
Shows how the designed solution (toy) is both a push and pull toy -
2
Annotation 2
States that the toy can be pulled and pushed
Below satisfactory
Design project: Push pull toy

Communicates design ideas with a simple drawing
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Annotations
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1
Annotation 1
Communicates design ideas with a simple drawing

Evaluates designed solution (toy) with assistance, using personal preferences
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Annotations
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1
Annotation 1
Evaluates designed solution (toy) with assistance, using personal preferences

Describes in basic terms an engineering principle and gives some correct examples orally for recording by the teacher
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Annotations
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1
Annotation 1
Describes in basic terms an engineering principle and gives some correct examples orally for recording by the teacher

Categorises push and pull products generally correctly
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Annotations
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1
Annotation 1
Categorises push and pull products generally correctly

Produces a designed solution (toy) that can be pulled
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Annotations
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1
Annotation 1
Produces a designed solution (toy) that can be pulled
Satisfactory
Design project: Push pull toy

Communicates design ideas with a simple drawing
-
Annotations
-
1
Annotation 1
Communicates design ideas with a simple drawing

Evaluates designed solution (toy) using personal preferences
-
Annotations
-
1
Annotation 1
Evaluates designed solution (toy) using personal preferences

Describes an engineering principle and gives examples orally for recording by the teacher
-
Annotations
-
1
Annotation 1
Describes an engineering principle and gives examples orally for recording by the teacher

Categorises push and pull products correctly
-
Annotations
-
1
Annotation 1
Categorises push and pull products correctly

Produces a designed solution (toy) using provided engineering system (wheels and axles) 2 Annotation 2
Shows how the designed solution (toy) can be pulled
-
Annotations
-
1
Annotation 1
Produces a designed solution (toy) using provided engineering system (wheels and axles) -
2
Annotation 2
Shows how the designed solution (toy) can be pulled