Rationale
This rationale complements and extends the rationale for The Arts learning area.Media arts involves creating representations of the world and telling stories through communications technologies such as television, film, video, newspapers, radio, video games, the internet and mobile media.
Aims
In addition to the overarching aims for the Australian Curriculum: The Arts, media arts knowledge, understanding and skills ensure that, individually and collaboratively, students develop:enjoyment and confidence to participate in, experiment with and interpret the media-rich culture and communications practices that surround them
Structure
Learning in Media ArtsLearning in Media Arts involves students learning to engage with communications technologies and cross-disciplinary art forms to design, produce, distribute and interact with a range of print, audio, screen-based or hybrid artworks.
Example of knowledge and skills
Years 9 and 10
Years 9 and 10 Band Description
In Media Arts, students:
- refine and extend their understanding and use of structure, intent, character, settings, points of view, genre conventions and media conventions in their compositions
- extend the use of time, space, sound, movement and lighting as they use technologies
- analyse the way in which audiences make meaning and how audiences interact with and share media artworks
- draw on media arts from a range of cultures, times and locations as they experience media arts
- explore the media arts and influences of Aboriginal and Torres Strait Islander Peoples and of the Asia region
- learn that Aboriginal and Torres Strait Islander people have converted oral records to other technologies
- learn that over time there has been further development of different traditional and contemporary styles as they explore media forms
- explore the representation of relationships that have developed between Aboriginal and Torres Strait Islander Peoples and other cultures in Australia and how these may influence their own artistic intentions in making media artworks
- explore meaning and interpretation, forms and elements, and social, cultural and historical influences of media arts as they make and respond to media artworks
- consider the local, global, social and cultural contexts that shape purpose and processes in production of media artworks
- evaluate the social and ethical implications of media arts
- maintain safety in use of technologies and in interaction with others, including the use of images and works of others
- maintain ethical practices and consider regulatory issues when using technology
- build on their understanding from previous bands of the roles of artists and audiences as students engage with more diverse media artworks.
Years 9 and 10 Content Descriptions
Years 9 and 10 Achievement Standards
By the end of Year 10, students analyse how social and cultural values and alternative points of view are portrayed in media artworks they make, interact with and distribute. They evaluate how genre and media conventions and technical and symbolic elements are manipulated to make representations and meaning. They evaluate how social, institutional and ethical issues influence the making and use of media artworks.
Students produce representations that communicate alternative points of view in media artworks for different community and institutional contexts. They manipulate genre and media conventions and integrate and shape the technical and symbolic elements for specific purposes, meaning and style. They collaboratively apply design, production and distribution processes.