Digital Technologies (Version 8.4)

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Rationale

This rationale complements and extends the rationale for the Technologies learning area.
In a world that is increasingly digitised and automated, it is critical to the wellbeing and sustainability of the economy, the environment and society, that the benefits of information systems are exploited ethically.

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Aims

In addition to the overarching aims for the Australian Curriculum: Technologies, Digital Technologies more specifically aims to develop the knowledge, understanding and skills to ensure that, individually and collaboratively, students:

design, create, manage and evaluate sustainable and innovative digital solutions to meet and redefine current and future needs

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Structure

The Australian Curriculum: Digital Technologies (F–10) comprises two related strands:

Digital Technologies knowledge and understanding – the information system components of data, and digital systems (hardware, software and networks)

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PDF documents

Resources and support materials for the Australian Curriculum: Technologies are available as PDF documents. 
Digital Technologies: Sequence of content 
Technologies: Sequence of achievement

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Page 1 of 2

Foundation to Year 2

Foundation to Year 2 Band Description

Learning in Digital Technologies builds on concepts, skills and processes developed in the Early Years Learning Framework. It focuses on developing foundational skills in computational thinking and an awareness of personal experiences using digital systems.

By the end of Year 2, students will have had opportunities to create a range of digital solutions through guided play and integrated learning, such as using robotic toys to navigate a map or recording science data with software applications.

In Foundation – Year 2, students begin to learn about common digital systems and patterns that exist within data they collect. Students organise, manipulate and present this data, including numerical, categorical, text, image, audio and video data, in creative ways to create meaning.

Students use the concept of abstraction when defining problems, to identify the most important information, such as the significant steps involved in making a sandwich. They begin to develop their design skills by conceptualising algorithms as a sequence of steps for carrying out instructions, such as identifying steps in a process or controlling robotic devices.

Students describe how information systems meet information, communication and/or recreational needs.

Through discussion with teachers, students learn to apply safe and ethical practices to protect themselves and others as they interact online for learning and communicating.


Foundation to Year 2 Content Descriptions

Recognise and explore digital systems (hardware and software components) for a purpose (ACTDIK001 - Scootle )
Critical and Creative Thinking

Inquiring – identifying, exploring and organising information and ideas
  • Organise and process information
  • Identify and clarify information and ideas

Generating ideas, possibilities and actions
  • Imagine possibilities and connect ideas

Reflecting on thinking and processes
  • Transfer knowledge into new contexts

Information and Communication Technology (ICT) Capability

Managing and operating ICT
  • Select and use hardware and software
  • Understand ICT systems

Creating with ICT
  • Generate solutions to challenges and learning area tasks

Recognise and explore patterns in data and represent data as pictures, symbols and diagrams (ACTDIK002 - Scootle )
Information and Communication Technology (ICT) Capability

Investigating with ICT
  • Locate, generate and access data and information
  • Define and plan information searches

Creating with ICT
  • Generate ideas, plans and processes
  • Generate solutions to challenges and learning area tasks

Critical and Creative Thinking

Inquiring – identifying, exploring and organising information and ideas
  • Organise and process information
  • Identify and clarify information and ideas

Reflecting on thinking and processes
  • Transfer knowledge into new contexts

Generating ideas, possibilities and actions
  • Imagine possibilities and connect ideas

Literacy

Composing texts through speaking, writing and creating
  • Compose texts
  • Compose spoken, written, visual and multimodal learning area texts

Comprehending texts through listening, reading and viewing
  • Comprehend texts
  • Interpret and analyse learning area texts
  • Navigate, read and view learning area texts

Visual Knowledge
  • Understand how visual elements create meaning

Text knowledge
  • Use knowledge of text structures

Word Knowledge
  • Understand learning area vocabulary

Numeracy

Interpreting statistical information
  • Interpret data displays

Using spatial reasoning
  • Visualise 2D shapes and 3D objects

Recognising and using patterns and relationships
  • Recognise and use patterns and relationships

Collect, explore and sort data, and use digital systems to present the data creatively (ACTDIP003 - Scootle )
Critical and Creative Thinking

Generating ideas, possibilities and actions
  • Seek solutions and put ideas into action
  • Consider alternatives
  • Imagine possibilities and connect ideas

Inquiring – identifying, exploring and organising information and ideas
  • Organise and process information
  • Identify and clarify information and ideas

Literacy

Comprehending texts through listening, reading and viewing
  • Navigate, read and view learning area texts
  • Interpret and analyse learning area texts
  • Comprehend texts

Composing texts through speaking, writing and creating
  • Compose texts
  • Compose spoken, written, visual and multimodal learning area texts

Word Knowledge
  • Understand learning area vocabulary

Text knowledge
  • Use knowledge of text structures

Information and Communication Technology (ICT) Capability

Investigating with ICT
  • Locate, generate and access data and information
  • Select and evaluate data and information
  • Define and plan information searches

Creating with ICT
  • Generate solutions to challenges and learning area tasks
  • Generate ideas, plans and processes

Managing and operating ICT
  • Select and use hardware and software
  • Manage digital data

Numeracy

Interpreting statistical information
  • Interpret data displays

Follow, describe and represent a sequence of steps and decisions (algorithms) needed to solve simple problems (ACTDIP004 - Scootle )
Numeracy

Recognising and using patterns and relationships
  • Recognise and use patterns and relationships

Estimating and calculating with whole numbers
  • Estimate and calculate

Interpreting statistical information
  • Interpret data displays

Information and Communication Technology (ICT) Capability

Creating with ICT
  • Generate ideas, plans and processes

Investigating with ICT
  • Locate, generate and access data and information
  • Define and plan information searches

Critical and Creative Thinking

Inquiring – identifying, exploring and organising information and ideas
  • Organise and process information
  • Identify and clarify information and ideas

Generating ideas, possibilities and actions
  • Seek solutions and put ideas into action

Literacy

Text knowledge
  • Use knowledge of text structures

Composing texts through speaking, writing and creating
  • Compose texts
  • Compose spoken, written, visual and multimodal learning area texts

Comprehending texts through listening, reading and viewing
  • Navigate, read and view learning area texts
  • Interpret and analyse learning area texts
  • Comprehend texts

Word Knowledge
  • Understand learning area vocabulary

Explore how people safely use common information systems to meet information, communication and recreation needs (ACTDIP005 - Scootle )
Information and Communication Technology (ICT) Capability

Communicating with ICT
  • Understand computer mediated communications
  • Collaborate, share and exchange

Applying social and ethical protocols and practices when using ICT
  • Apply personal security protocols
  • Apply digital information security practices

Creating with ICT
  • Generate solutions to challenges and learning area tasks
  • Generate ideas, plans and processes

Managing and operating ICT
  • Understand ICT systems

Critical and Creative Thinking

Inquiring – identifying, exploring and organising information and ideas
  • Identify and clarify information and ideas
  • Organise and process information

Create and organise ideas and information using information systems independently and with others, and share these with known people in safe online environments (ACTDIP006 - Scootle )
Information and Communication Technology (ICT) Capability

Creating with ICT
  • Generate ideas, plans and processes
  • Generate solutions to challenges and learning area tasks

Managing and operating ICT
  • Select and use hardware and software
  • Understand ICT systems

Communicating with ICT
  • Understand computer mediated communications
  • Collaborate, share and exchange

Applying social and ethical protocols and practices when using ICT
  • Apply personal security protocols
  • Recognise intellectual property
  • Identify the impacts of ICT in society

Literacy

Composing texts through speaking, writing and creating
  • Use language to interact with others
  • Compose spoken, written, visual and multimodal learning area texts
  • Compose texts

Comprehending texts through listening, reading and viewing
  • Comprehend texts
  • Navigate, read and view learning area texts
  • Interpret and analyse learning area texts

Text knowledge
  • Use knowledge of text structures

Word Knowledge
  • Understand learning area vocabulary

Personal and Social Capability

Social management
  • Communicate effectively
  • Work collaboratively


Foundation to Year 2 Achievement Standards

By the end of Year 2, students describe the purpose of familiar products, services and environments and how they meet a range of present needs. They list the features of technologies that influence design decisions and identify how digital systems are used.

Students identify needs, opportunities or problems and describe them. They collect, sort and display familiar data from a range of sources and recognise patterns in data. Students record design ideas using techniques including labelled drawings, lists and sequenced instructions. They design solutions to simple problems using a sequence of steps and decisions. With guidance, students produce designed solutions for each of the prescribed technologies contexts. Students evaluate their ideas, information and solutions on the basis of personal preferences and provided criteria including care for the environment. They safely create solutions and communicate ideas and information face-to-face and online.

By the end of Year 2, students identify how common digital systems (hardware and software) are used to meet specific purposes. They use digital systems to represent simple patterns in data in different ways.

Students design solutions to simple problems using a sequence of steps and decisions. They collect familiar data and display them to convey meaning. They create and organise ideas and information using information systems, and share information in safe online environments.


Foundation to Year 2 Work Sample Portfolios

Years 3 and 4

Years 3 and 4 Band Description

Learning in Digital Technologies focuses on further developing understanding and skills in computational thinking, such as categorising and outlining procedures; and developing an increasing awareness of how digital systems are used and could be used at home, in school and the local community.

By the end of Year 4, students will have had opportunities to create a range of digital solutions, such as interactive adventures that involve user choice, modelling simplified real world systems and simple guessing games.

In Year 3 and 4, students explore digital systems in terms of their components, and peripheral devices such as digital microscopes, cameras and interactive whiteboards. They collect, manipulate and interpret data, developing an understanding of the characteristics of data and their representation.

Using the concept of abstraction, students define simple problems using techniques such as summarising facts to deduce conclusions. They record simple solutions to problems through text and diagrams and develop their designing skills from initially following prepared algorithms to describing their own that support branching (choice of options) and user input. Their solutions are implemented using appropriate software including visual programming languages that use graphical elements rather than text instructions. They explain, in general terms, how their solutions meet specific needs and consider how society may use digital systems to meet needs in environmentally sustainable ways.

With teacher guidance, students identify and list the major steps needed to complete a task or project. When sharing ideas and communicating in online environments they develop an understanding of why it is important to consider the feelings of their audiences and apply safe practices and social protocols agreed by the class that demonstrate respectful behaviour.


Years 3 and 4 Content Descriptions

Identify and explore a range of digital systems with peripheral devices for different purposes, and transmit different types of data (ACTDIK007 - Scootle )
Information and Communication Technology (ICT) Capability

Creating with ICT
  • Generate ideas, plans and processes
  • Generate solutions to challenges and learning area tasks

Investigating with ICT
  • Define and plan information searches
  • Locate, generate and access data and information

Managing and operating ICT
  • Understand ICT systems
  • Select and use hardware and software

Critical and Creative Thinking

Generating ideas, possibilities and actions
  • Imagine possibilities and connect ideas

Inquiring – identifying, exploring and organising information and ideas
  • Identify and clarify information and ideas
  • Organise and process information

Reflecting on thinking and processes
  • Transfer knowledge into new contexts

Numeracy

Interpreting statistical information
  • Interpret data displays

Recognise different types of data and explore how the same data can be represented in different ways (ACTDIK008 - Scootle )
Literacy

Word Knowledge
  • Understand learning area vocabulary

Visual Knowledge
  • Understand how visual elements create meaning

Composing texts through speaking, writing and creating
  • Compose spoken, written, visual and multimodal learning area texts
  • Compose texts

Comprehending texts through listening, reading and viewing
  • Interpret and analyse learning area texts
  • Comprehend texts
  • Navigate, read and view learning area texts

Text knowledge
  • Use knowledge of text structures

Critical and Creative Thinking

Generating ideas, possibilities and actions
  • Consider alternatives
  • Seek solutions and put ideas into action

Inquiring – identifying, exploring and organising information and ideas
  • Identify and clarify information and ideas
  • Organise and process information

Reflecting on thinking and processes
  • Transfer knowledge into new contexts

Information and Communication Technology (ICT) Capability

Managing and operating ICT
  • Understand ICT systems

Creating with ICT
  • Generate solutions to challenges and learning area tasks
  • Generate ideas, plans and processes

Investigating with ICT
  • Define and plan information searches

Numeracy

Interpreting statistical information
  • Interpret data displays

Collect, access and present different types of data using simple software to create information and solve problems (ACTDIP009 - Scootle )
Critical and Creative Thinking

Reflecting on thinking and processes
  • Transfer knowledge into new contexts

Inquiring – identifying, exploring and organising information and ideas
  • Organise and process information
  • Identify and clarify information and ideas

Generating ideas, possibilities and actions
  • Seek solutions and put ideas into action

Information and Communication Technology (ICT) Capability

Investigating with ICT
  • Select and evaluate data and information
  • Locate, generate and access data and information
  • Define and plan information searches

Managing and operating ICT
  • Select and use hardware and software

Creating with ICT
  • Generate solutions to challenges and learning area tasks
  • Generate ideas, plans and processes

Literacy

Comprehending texts through listening, reading and viewing
  • Comprehend texts
  • Navigate, read and view learning area texts
  • Interpret and analyse learning area texts

Text knowledge
  • Use knowledge of text structures

Word Knowledge
  • Understand learning area vocabulary

Composing texts through speaking, writing and creating
  • Compose texts
  • Compose spoken, written, visual and multimodal learning area texts
  • Deliver presentations

Numeracy

Interpreting statistical information
  • Interpret data displays

Define simple problems, and describe and follow a sequence of steps and decisions (algorithms) needed to solve them (ACTDIP010 - Scootle )
Literacy

Word Knowledge
  • Understand learning area vocabulary

Comprehending texts through listening, reading and viewing
  • Interpret and analyse learning area texts
  • Comprehend texts
  • Navigate, read and view learning area texts

Composing texts through speaking, writing and creating
  • Compose spoken, written, visual and multimodal learning area texts
  • Compose texts
  • Use language to interact with others

Text knowledge
  • Use knowledge of text structures

Information and Communication Technology (ICT) Capability

Investigating with ICT
  • Select and evaluate data and information
  • Locate, generate and access data and information
  • Define and plan information searches

Creating with ICT
  • Generate ideas, plans and processes
  • Generate solutions to challenges and learning area tasks

Numeracy

Interpreting statistical information
  • Interpret data displays

Estimating and calculating with whole numbers
  • Estimate and calculate

Recognising and using patterns and relationships
  • Recognise and use patterns and relationships

Critical and Creative Thinking

Inquiring – identifying, exploring and organising information and ideas
  • Identify and clarify information and ideas
  • Organise and process information

Generating ideas, possibilities and actions
  • Seek solutions and put ideas into action

Implement simple digital solutions as visual programs with algorithms involving branching (decisions) and user input (ACTDIP011 - Scootle )
Critical and Creative Thinking

Reflecting on thinking and processes
  • Transfer knowledge into new contexts

Generating ideas, possibilities and actions
  • Seek solutions and put ideas into action
  • Consider alternatives

Inquiring – identifying, exploring and organising information and ideas
  • Organise and process information
  • Identify and clarify information and ideas

Information and Communication Technology (ICT) Capability

Investigating with ICT
  • Select and evaluate data and information
  • Define and plan information searches
  • Locate, generate and access data and information

Creating with ICT
  • Generate solutions to challenges and learning area tasks
  • Generate ideas, plans and processes

Communicating with ICT
  • Collaborate, share and exchange

Numeracy

Using spatial reasoning
  • Interpret maps and diagrams

Recognising and using patterns and relationships
  • Recognise and use patterns and relationships

Interpreting statistical information
  • Interpret data displays

Explain how student solutions and existing information systems meet common personal, school or community needs (ACTDIP012 - Scootle )
Literacy

Comprehending texts through listening, reading and viewing
  • Comprehend texts
  • Interpret and analyse learning area texts
  • Navigate, read and view learning area texts

Composing texts through speaking, writing and creating
  • Use language to interact with others
  • Compose spoken, written, visual and multimodal learning area texts
  • Compose texts

Word Knowledge
  • Understand learning area vocabulary

Text knowledge
  • Use knowledge of text structures

Personal and Social Capability

Social awareness
  • Understand relationships
  • Contribute to civil society

Critical and Creative Thinking

Inquiring – identifying, exploring and organising information and ideas
  • Organise and process information
  • Identify and clarify information and ideas

Reflecting on thinking and processes
  • Transfer knowledge into new contexts

Generating ideas, possibilities and actions
  • Consider alternatives
  • Imagine possibilities and connect ideas

Information and Communication Technology (ICT) Capability

Applying social and ethical protocols and practices when using ICT
  • Identify the impacts of ICT in society

Investigating with ICT
  • Define and plan information searches
  • Select and evaluate data and information

Creating with ICT
  • Generate solutions to challenges and learning area tasks

Plan, create and communicate ideas and information independently and with others, applying agreed ethical and social protocols (ACTDIP013 - Scootle )
Literacy

Composing texts through speaking, writing and creating
  • Use language to interact with others
  • Compose spoken, written, visual and multimodal learning area texts
  • Compose texts

Comprehending texts through listening, reading and viewing
  • Comprehend texts
  • Interpret and analyse learning area texts
  • Navigate, read and view learning area texts

Text knowledge
  • Use knowledge of text structures

Word Knowledge
  • Understand learning area vocabulary

Information and Communication Technology (ICT) Capability

Investigating with ICT
  • Locate, generate and access data and information
  • Define and plan information searches

Applying social and ethical protocols and practices when using ICT
  • Apply digital information security practices
  • Apply personal security protocols

Creating with ICT
  • Generate ideas, plans and processes
  • Generate solutions to challenges and learning area tasks

Communicating with ICT
  • Understand computer mediated communications
  • Collaborate, share and exchange

Ethical Understanding

Understanding ethical concepts and issues
  • Explore ethical concepts in context

Reasoning in decision making and actions
  • Reason and make ethical decisions

Exploring values, rights and responsibilities
  • Consider points of view

Personal and Social Capability

Social management
  • Communicate effectively
  • Work collaboratively


Years 3 and 4 Achievement Standards

By the end of Year 4, students describe how social, technical and sustainability factors influence the design of solutions to meet present and future needs. They describe features of technologies that influence design decisions and how a range of digital systems can be used.

Students outline and define needs, opportunities or problems. They collect, manipulate and interpret data from a range of sources to support decisions. Students generate and record design ideas for an audience using technical terms and graphical and non-graphical representation techniques including algorithms. They plan a sequence of steps (algorithms) to create solutions, including visual programs. Students plan and safely produce designed solutions for each of the prescribed technologies contexts. They use identified criteria for success, including sustainability considerations, to judge the suitability of their ideas, solutions and processes. Students use agreed protocols when collaborating, and creating and communicating ideas, information and solutions face-to-face and online.

By the end of Year 4, students describe how a range of digital systems (hardware and software) and their peripheral devices can be used for different purposes. They explain how the same data sets can be represented in different ways.

Students define simple problems, design and implement digital solutions using algorithms that involve decision-making and user input. They explain how the solutions meet their purposes. They collect and manipulate different data when creating information and digital solutions. They safely use and manage information systems for identified needs using agreed protocols and describe how information systems are used.


Years 3 and 4 Work Sample Portfolios

Years 5 and 6

Years 5 and 6 Band Description

Learning in Digital Technologies focuses on further developing understanding and skills in computational thinking such as identifying similarities in different problems and describing smaller components of complex systems. It also focuses on the sustainability of information systems for current and future uses.

By the end of Year 6, students will have had opportunities to create a range of digital solutions, such as games or quizzes and interactive stories and animations.

In Year 5 and 6, students develop an understanding of the role individual components of digital systems play in the processing and representation of data. They acquire, validate, interpret, track and manage various types of data and are introduced to the concept of data states in digital systems and how data are transferred between systems.

They learn to further develop abstractions by identifying common elements across similar problems and systems and develop an understanding of the relationship between models and the real-world systems they represent.

When creating solutions, students define problems clearly by identifying appropriate data and requirements. When designing, they consider how users will interact with the solutions, and check and validate their designs to increase the likelihood of creating working solutions. Students increase the sophistication of their algorithms by identifying repetition and incorporate repeat instructions or structures when implementing their solutions through visual programming, such as reading user input until an answer is guessed correctly in a quiz. They evaluate their solutions and examine the sustainability of their own and existing information systems.

Students progress from managing the creation of their own ideas and information for sharing to working collaboratively. In doing so, they learn to negotiate and develop plans to complete tasks. When engaging with others, they take personal and physical safety into account, applying social and ethical protocols that acknowledge factors such as social differences and privacy of personal information. They also develop their skills in applying technical protocols such as devising file naming conventions that are meaningful and determining safe storage locations to protect data and information.


Years 5 and 6 Content Descriptions

Examine the main components of common digital systems and how they may connect together to form networks to transmit data (ACTDIK014 - Scootle )
Literacy

Text knowledge
  • Use knowledge of text structures

Comprehending texts through listening, reading and viewing
  • Navigate, read and view learning area texts
  • Comprehend texts
  • Interpret and analyse learning area texts

Composing texts through speaking, writing and creating
  • Compose texts
  • Compose spoken, written, visual and multimodal learning area texts

Word Knowledge
  • Understand learning area vocabulary

Information and Communication Technology (ICT) Capability

Managing and operating ICT
  • Understand ICT systems
  • Select and use hardware and software
  • Manage digital data

Communicating with ICT
  • Understand computer mediated communications

Critical and Creative Thinking

Reflecting on thinking and processes
  • Reflect on processes

Inquiring – identifying, exploring and organising information and ideas
  • Pose questions
  • Organise and process information
  • Identify and clarify information and ideas

Generating ideas, possibilities and actions
  • Seek solutions and put ideas into action
  • Consider alternatives

Analysing, synthesising and evaluating reasoning and procedures
  • Apply logic and reasoning

Examine how whole numbers are used to represent all data in digital systems (ACTDIK015 - Scootle )
Numeracy

Recognising and using patterns and relationships
  • Recognise and use patterns and relationships

Interpreting statistical information
  • Interpret data displays

Information and Communication Technology (ICT) Capability

Investigating with ICT
  • Define and plan information searches
  • Locate, generate and access data and information

Managing and operating ICT
  • Manage digital data

Critical and Creative Thinking

Generating ideas, possibilities and actions
  • Seek solutions and put ideas into action
  • Consider alternatives

Analysing, synthesising and evaluating reasoning and procedures
  • Apply logic and reasoning

Inquiring – identifying, exploring and organising information and ideas
  • Organise and process information
  • Identify and clarify information and ideas
  • Pose questions

Reflecting on thinking and processes
  • Reflect on processes

Acquire, store and validate different types of data, and use a range of software to interpret and visualise data to create information (ACTDIP016 - Scootle )
Literacy

Composing texts through speaking, writing and creating
  • Compose spoken, written, visual and multimodal learning area texts
  • Deliver presentations
  • Compose texts

Comprehending texts through listening, reading and viewing
  • Comprehend texts
  • Interpret and analyse learning area texts
  • Navigate, read and view learning area texts

Visual Knowledge
  • Understand how visual elements create meaning

Text knowledge
  • Use knowledge of text structures

Word Knowledge
  • Understand learning area vocabulary

Information and Communication Technology (ICT) Capability

Creating with ICT
  • Generate ideas, plans and processes
  • Generate solutions to challenges and learning area tasks

Managing and operating ICT
  • Understand ICT systems
  • Select and use hardware and software

Investigating with ICT
  • Select and evaluate data and information
  • Define and plan information searches
  • Locate, generate and access data and information

Critical and Creative Thinking

Generating ideas, possibilities and actions
  • Seek solutions and put ideas into action
  • Consider alternatives

Reflecting on thinking and processes
  • Reflect on processes
  • Transfer knowledge into new contexts

Inquiring – identifying, exploring and organising information and ideas
  • Organise and process information
  • Identify and clarify information and ideas

Analysing, synthesising and evaluating reasoning and procedures
  • Apply logic and reasoning

Numeracy

Interpreting statistical information
  • Interpret data displays

Define problems in terms of data and functional requirements drawing on previously solved problems (ACTDIP017 - Scootle )
Literacy

Comprehending texts through listening, reading and viewing
  • Navigate, read and view learning area texts
  • Comprehend texts
  • Interpret and analyse learning area texts

Text knowledge
  • Use knowledge of text structures

Visual Knowledge
  • Understand how visual elements create meaning

Word Knowledge
  • Understand learning area vocabulary

Composing texts through speaking, writing and creating
  • Compose texts
  • Compose spoken, written, visual and multimodal learning area texts

Critical and Creative Thinking

Inquiring – identifying, exploring and organising information and ideas
  • Pose questions
  • Organise and process information
  • Identify and clarify information and ideas

Generating ideas, possibilities and actions
  • Seek solutions and put ideas into action

Reflecting on thinking and processes
  • Transfer knowledge into new contexts

Information and Communication Technology (ICT) Capability

Investigating with ICT
  • Locate, generate and access data and information
  • Define and plan information searches
  • Select and evaluate data and information

Creating with ICT
  • Generate solutions to challenges and learning area tasks

Numeracy

Interpreting statistical information
  • Interpret data displays

Critical and Creative Thinking

Inquiring – identifying, exploring and organising information and ideas
  • Organise and process information
  • Identify and clarify information and ideas

Analysing, synthesising and evaluating reasoning and procedures
  • Apply logic and reasoning

Reflecting on thinking and processes
  • Transfer knowledge into new contexts

Generating ideas, possibilities and actions
  • Imagine possibilities and connect ideas
  • Consider alternatives

Information and Communication Technology (ICT) Capability

Creating with ICT
  • Generate ideas, plans and processes
  • Generate solutions to challenges and learning area tasks

Managing and operating ICT
  • Select and use hardware and software

Design, modify and follow simple algorithms involving sequences of steps, branching, and iteration (repetition) (ACTDIP019 - Scootle )
Numeracy

Recognising and using patterns and relationships
  • Recognise and use patterns and relationships

Interpreting statistical information
  • Interpret data displays

Using spatial reasoning
  • Interpret maps and diagrams

Literacy

Composing texts through speaking, writing and creating
  • Compose spoken, written, visual and multimodal learning area texts
  • Compose texts

Comprehending texts through listening, reading and viewing
  • Navigate, read and view learning area texts
  • Comprehend texts
  • Interpret and analyse learning area texts

Visual Knowledge
  • Understand how visual elements create meaning

Text knowledge
  • Use knowledge of text structures

Word Knowledge
  • Understand learning area vocabulary

Information and Communication Technology (ICT) Capability

Creating with ICT
  • Generate solutions to challenges and learning area tasks
  • Generate ideas, plans and processes

Critical and Creative Thinking

Generating ideas, possibilities and actions
  • Imagine possibilities and connect ideas
  • Consider alternatives

Inquiring – identifying, exploring and organising information and ideas
  • Identify and clarify information and ideas
  • Organise and process information

Analysing, synthesising and evaluating reasoning and procedures
  • Apply logic and reasoning

Reflecting on thinking and processes
  • Transfer knowledge into new contexts

Implement digital solutions as simple visual programs involving branching, iteration (repetition), and user input (ACTDIP020 - Scootle )
Numeracy

Recognising and using patterns and relationships
  • Recognise and use patterns and relationships

Using spatial reasoning
  • Visualise 2D shapes and 3D objects
  • Interpret maps and diagrams

Critical and Creative Thinking

Analysing, synthesising and evaluating reasoning and procedures
  • Apply logic and reasoning

Generating ideas, possibilities and actions
  • Seek solutions and put ideas into action
  • Consider alternatives

Inquiring – identifying, exploring and organising information and ideas
  • Identify and clarify information and ideas
  • Organise and process information

Information and Communication Technology (ICT) Capability

Creating with ICT
  • Generate ideas, plans and processes
  • Generate solutions to challenges and learning area tasks

Investigating with ICT
  • Locate, generate and access data and information
  • Define and plan information searches
  • Select and evaluate data and information

Explain how student solutions and existing information systems are sustainable and meet current and future local community needs (ACTDIP021 - Scootle )
Literacy

Comprehending texts through listening, reading and viewing
  • Interpret and analyse learning area texts
  • Navigate, read and view learning area texts
  • Comprehend texts

Text knowledge
  • Use knowledge of text structures

Word Knowledge
  • Understand learning area vocabulary

Visual Knowledge
  • Understand how visual elements create meaning

Composing texts through speaking, writing and creating
  • Compose spoken, written, visual and multimodal learning area texts
  • Compose texts
  • Use language to interact with others

Grammar knowledge
  • Express opinion and point of view

Information and Communication Technology (ICT) Capability

Managing and operating ICT
  • Understand ICT systems

Investigating with ICT
  • Define and plan information searches
  • Select and evaluate data and information
  • Locate, generate and access data and information

Creating with ICT
  • Generate solutions to challenges and learning area tasks

Ethical Understanding

Understanding ethical concepts and issues
  • Explore ethical concepts in context

Reasoning in decision making and actions
  • Reason and make ethical decisions
  • Reflect on ethical action

Critical and Creative Thinking

Reflecting on thinking and processes
  • Transfer knowledge into new contexts
  • Think about thinking (metacognition)

Inquiring – identifying, exploring and organising information and ideas
  • Identify and clarify information and ideas
  • Organise and process information

Generating ideas, possibilities and actions
  • Imagine possibilities and connect ideas

Analysing, synthesising and evaluating reasoning and procedures
  • Apply logic and reasoning

Personal and Social Capability

Social awareness
  • Appreciate diverse perspectives
  • Contribute to civil society

Social management
  • Make decisions

Plan, create and communicate ideas and information, including collaboratively online, applying agreed ethical, social and technical protocols (ACTDIP022 - Scootle )
Information and Communication Technology (ICT) Capability

Applying social and ethical protocols and practices when using ICT
  • Apply personal security protocols
  • Apply digital information security practices

Creating with ICT
  • Generate ideas, plans and processes
  • Generate solutions to challenges and learning area tasks

Investigating with ICT
  • Select and evaluate data and information
  • Define and plan information searches
  • Locate, generate and access data and information

Managing and operating ICT
  • Manage digital data

Communicating with ICT
  • Collaborate, share and exchange

Ethical Understanding

Understanding ethical concepts and issues
  • Explore ethical concepts in context

Exploring values, rights and responsibilities
  • Consider points of view

Reasoning in decision making and actions
  • Consider consequences
  • Reflect on ethical action

Personal and Social Capability

Social management
  • Work collaboratively
  • Communicate effectively

Self-management
  • Develop self-discipline and set goals

Social awareness
  • Appreciate diverse perspectives

Literacy

Visual Knowledge
  • Understand how visual elements create meaning

Composing texts through speaking, writing and creating
  • Compose texts
  • Compose spoken, written, visual and multimodal learning area texts

Comprehending texts through listening, reading and viewing
  • Comprehend texts
  • Navigate, read and view learning area texts
  • Interpret and analyse learning area texts

Word Knowledge
  • Understand learning area vocabulary

Text knowledge
  • Use knowledge of text structures


Years 5 and 6 Achievement Standards

By the end of Year 6, students explain how social, ethical, technical and sustainability considerations influence the design of solutions to meet a range of present and future needs. They explain how the features of technologies influence design decisions and how digital systems are connected to form networks.

Students describe a range of needs, opportunities or problems and define them in terms of functional requirements. They collect and validate data from a range of sources to assist in making judgements. Students generate and record design ideas for specified audiences using appropriate technical terms, and graphical and non-graphical representation techniques including algorithms. They plan, design, test, modify and create digital solutions that meet intended purposes including user interfaces and a visual program. Students plan and document processes and resources and safely produce designed solutions for each of the prescribed technologies contexts. They negotiate criteria for success, including sustainability considerations, and use these to judge the suitability of their ideas, solutions and processes. Students use ethical, social and technical protocols when collaborating, and creating and communicating ideas, information and solutions face-to-face and online.

By the end of Year 6, students explain the fundamentals of digital system components (hardware, software and networks) and how digital systems are connected to form networks. They explain how digital systems use whole numbers as a basis for representing a variety of data types.

Students define problems in terms of data and functional requirements and design solutions by developing algorithms to address the problems. They incorporate decision-making, repetition and user interface design into their designs and implement their digital solutions, including a visual program. They explain how information systems and their solutions meet needs and consider sustainability. Students manage the creation and communication of ideas and information in collaborative digital projects using validated data and agreed protocols.


Years 5 and 6 Work Sample Portfolios