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Structure Digital Technologies

The Australian Curriculum: Digital Technologies (F–10) comprises two related strands: Digital Technologies knowledge and understanding – the information system components of data, and digital systems (hardware, software and networks) Digital Technologies …

Structure | Digital Technologies | Technologies | F-10 curriculum

Introduction

The Australian Curriculum: Technologies describes two distinct but related subjects: Design and Technologies, in which students use design thinking and technologies to generate and produce designed solutions for authentic needs and opportunities Digital …

Introduction | Technologies | F-10 curriculum

PDF documents Digital Technologies

Resources and support materials for the Australian Curriculum: Technologies are available as PDF documents.  Digital Technologies: Sequence of content  Technologies: Sequence of achievement

PDF documents | Digital Technologies | Technologies | F-10 curriculum

Structure

The Australian Curriculum: Technologies Foundation – Year 10 comprises two subjects: Design and Technologies Digital Technologies. The Australian Curriculum: Technologies is written on the basis that all students will study the two subjects from Foundation …

Structure | Technologies | F-10 curriculum

PDF documents

Resources and support materials for the Australian Curriculum: Technologies are available as PDF documents.  Design and Technologies: Sequence of content Digital Technologies: Sequence of content Technologies: Sequence of achievement 

PDF documents | Technologies | F-10 curriculum

Aims Digital Technologies

In addition to the overarching aims for the Australian Curriculum: Technologies, Digital Technologies more specifically aims to develop the knowledge, understanding and skills to ensure that, individually and collaboratively, students: design, create, …

Aims | Digital Technologies | Technologies | F-10 curriculum

Structure Design and Technologies

The Australian Curriculum: Design and Technologies (F–10) comprises two related strands: Design and Technologies knowledge and understanding – the use, development and impact of technologies and design ideas across a range of technologies contexts Design …

Structure | Design and Technologies | Technologies | F-10 curriculum

Primary matters - Issue 18 - Digital Technologies, June 2019

“Digital Technologies empowers students to shape change by influencing how contemporary and emerging information systems and practices are applied to meet current and future needs. A deep knowledge and understanding of information systems enables students …

Primary matters - Issue 18 - Digital Technologies, June 2019 | Publications | Resources and publications

Rationale Digital Technologies

This rationale complements and extends the rationale for the Technologies learning area. In a world that is increasingly digitised and automated, it is critical to the wellbeing and sustainability of the economy, the environment and society, that the …

Rationale | Digital Technologies | Technologies | F-10 curriculum

Primary Matters, issue 23: The review of the Australian Curriculum and Digital Technologies in focus (DTiF)

This edition of Primary Matters provides an update on the Australian Curriculum Review as it relates to the primary years (Foundation –Year 6) and showcases new teaching resources from ACARA’s Digital Technologies in focus (DTiF) project in primary years. …

Primary Matters, issue 23: The review of the Australian Curriculum and Digital Technologies in focus (DTiF) | Publications | Resources and publications

Rationale/Aims Physics

Rationale Physics is a fundamental science that endeavours to explain all the natural phenomena that occur in the universe. Its power lies in the use of a comparatively small number of assumptions, models, laws and theories to explain a wide range of …

Rationale/Aims | Physics | Science | Senior secondary curriculum

Key ideas

Overarching idea: Creating preferred futures The Technologies curriculum provides students with opportunities to consider how solutions that are created now will be used in the future. Students will identify the possible benefits and risks of creating …

Key ideas | Technologies | F-10 curriculum

Primary matters - Issue 15 - STEM, September 2018

All about STEM Welcome to the September issue of Primary Matters. In this edition, we explore how Penrhos College (WA) developed STEM skills in the early years beginning with a focus on Science and how Gordon Primary School (ACT) collaborated with the …

Primary matters - Issue 15 - STEM, September 2018 | Publications | Resources and publications

Key ideas

Strands Content descriptions in each arts subject reflect the interrelated strands of making and responding. making includes learning about and using knowledge, skills, techniques, processes, materials and technologies to explore arts practices and make …

Key ideas | The Arts | F-10 curriculum

Structure Visual Arts

Learning in Visual Arts Learning in Visual Arts involves students making and responding to artworks, drawing on the world as a source of ideas. Students engage with the knowledge of visual arts, develop skills, techniques and processes, and use materials …

Structure | Visual Arts | The Arts | F-10 curriculum

Structure of Biology Biology

Units Biology is the study of the fascinating diversity of life as it has evolved and as it interacts and functions. Investigation of biological systems and their interactions, from cellular processes to ecosystem dynamics, has led to biological knowledge …

Structure of Biology | Biology | Science | Senior secondary curriculum

Structure Media Arts

Learning in Media Arts Learning in Media Arts involves students learning to engage with communications technologies and cross-disciplinary art forms to design, produce, distribute and interact with a range of print, audio, screen-based or hybrid artworks. …

Structure | Media Arts | The Arts | F-10 curriculum

Rationale Design and Technologies

This rationale complements and extends the rationale for the Technologies learning area. In an increasingly technological and complex world, it is important to develop knowledge and confidence to critically analyse and creatively respond to design challenges. …

Rationale | Design and Technologies | Technologies | F-10 curriculum

Using the Framework Framework for Aboriginal Languages and Torres Strait Islander Languages

The Framework is general in its structure and approach because it needs to be applicable to all Aboriginal languages and Torres Strait Islander languages in Australia, across the full range of language ecologies. As a consequence, curriculum content and …

Using the Framework | Framework for Aboriginal Languages and Torres Strait Islander Languages | Languages | F-10 curriculum

Aims Design and Technologies

In addition to the overarching aims for the Australian Curriculum: Technologies, Design and Technologies more specifically aims to develop the knowledge, understanding and skills to ensure that, individually and collaboratively, students: develop confidence …

Aims | Design and Technologies | Technologies | F-10 curriculum

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