Your search for "Use informal measurements to collect and record observations, using digital technologies " returned 78 result(s)
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Digital project: Game on - BELOW

Students collaboratively designed and implemented a computer game for a primary school audience using open source visual programming. They used an agile approach to develop a game featuring a welcome screen, a designed background, characters or objects …

Digital project: Game on - BELOW | Samples | Work samples | Resources

Digital project: App development - BELOW

Students collaboratively designed and implemented an app for Year 7 and 8 students. They documented their process using a group wiki including guidelines for using the wiki and managing files, analysis of similar apps, functional and non-functional requirements, …

Digital project: App development - BELOW | Samples | Work samples | Resources

Digital project: App development - ABOVE

Students collaboratively designed and implemented an app for Year 7 and 8 students. They documented their process using a group wiki including guidelines for using the wiki and managing files, analysis of similar apps, functional and non-functional requirements, …

Digital project: App development - ABOVE | Samples | Work samples | Resources

Digital project: The beach - BELOW

Students collected data about what they found on the beach and presented the data as an information product.

Digital project: The beach - BELOW | Samples | Work samples | Resources

Digital project: The beach - AT

Students collected data about what they found on the beach and presented the data as an information product.

Digital project: The beach - AT | Samples | Work samples | Resources

Digital project: The beach - ABOVE

Students collected data about what they found on the beach and presented the data as an information product.

Digital project: The beach - ABOVE | Samples | Work samples | Resources

Digital project: Python game - ABOVE

Students were provided with a game that had been developed by previous students at the school using Python. They were required to correct any errors and to modify the game by creating additional features and functionality, for example new character races, …

Digital project: Python game - ABOVE | Samples | Work samples | Resources

Digital project: Organising ideas - BELOW

Students generated a digital mind map as a way to display pictorial data. They collected data about known places around the school in the form of digital photos taken using a tablet computer. They used an app to create a mind map to represent these data. …

Digital project: Organising ideas - BELOW | Samples | Work samples | Resources

Digital project: Game on - ABOVE

Students collaboratively designed and implemented a computer game for a primary school audience using open source visual programming. They used an agile approach to develop a game featuring a welcome screen, a designed background, characters or objects …

Digital project: Game on - ABOVE | Samples | Work samples | Resources

Digital project: Bee-Bot - ABOVE

Students explored the concept of sequencing steps and decisions using Bee-Bots. They worked in groups to solve progressively more complex routes using grids on paper. Students then programmed the Bee-Bots to navigate grids created on the floor using masking …

Digital project: Bee-Bot - ABOVE | Samples | Work samples | Resources

Digital project: Exploring Python - BELOW

Students designed and implemented solutions to increasingly complex problems using the object-oriented programming language Python. They explored different programming constructs and user interfaces using both a command line and graphical interface. Students …

Digital project: Exploring Python - BELOW | Samples | Work samples | Resources

Digital project: Exploring Python - ABOVE

Students designed and implemented solutions to increasingly complex problems using the object-oriented programming language Python. They explored different programming constructs and user interfaces using both a command line and graphical interface. Students …

Digital project: Exploring Python - ABOVE | Samples | Work samples | Resources

Digital project: Representation of data - AT

Students created a website using Cascading Style Sheets (CSS) to control visual elements of their web page, and developed an understanding of why data needed to be compressed and separated from presentation. They used Unicode to create a greeting and …

Digital project: Representation of data - AT | Samples | Work samples | Resources

Digital project: Learning tool - ABOVE

Students collaboratively designed a learning tool featuring branching and repetition. The learning tool aimed to give opportunities for players (Year 3 and Year 4 students) to explore, practise and apply mathematical concepts and skills (multiplication …

Digital project: Learning tool - ABOVE | Samples | Work samples | Resources

Digital project: Learning tool - BELOW

Students collaboratively designed a learning tool featuring branching and repetition. The learning tool aimed to provide opportunities for players (Year 3 and 4 students) to explore, practise and apply mathematical concepts and skills (multiplication …

Digital project: Learning tool - BELOW | Samples | Work samples | Resources

Digital project: Representation of data - BELOW

Students created a website using Cascading Style Sheets (CSS) to control visual elements of their web page, and developed an understanding of why data needed to be compressed and separated from presentation. They used Unicode to create a greeting and …

Digital project: Representation of data - BELOW | Samples | Work samples | Resources

Digital project: Representation of data - ABOVE

Students created a website using Cascading Style Sheets (CSS) to control visual elements of their web page, and developed an understanding of why data needed to be compressed and separated from presentation. They used Unicode to create a greeting and …

Digital project: Representation of data - ABOVE | Samples | Work samples | Resources

Digital project: Python game - BELOW

Students were provided with a game that had been developed by previous students at the school using Python. They were required to correct any errors and to modify the game by creating additional features and functionality, for example new character races, …

Digital project: Python game - BELOW | Samples | Work samples | Resources

Digital project: Bee-Bot - BELOW

Students explored the concept of sequencing steps and decisions using Bee-Bots. They worked in groups to solve progressively more complex routes using grids on paper. Students then programmed the Bee-Bots to navigate grids created on the floor using masking …

Digital project: Bee-Bot - BELOW | Samples | Work samples | Resources

Digital project: Podcast - AT

Students designed and implemented a podcast and documented the process. They identified the audience, designed and planned the solution including creating a storyboard and script. Students implemented the solution using audio software, evaluated the solution …

Digital project: Podcast - AT | Samples | Work samples | Resources

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