Your search for "Use informal measurements to collect and record observations, using digital technologies " returned 27 result(s)
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Digital Technologies - Below satisfactory - Years 9 and 10

This portfolio of student work shows that the student can explain the control and management of networked digital systems and the security implications of the interaction between hardware, software and users (WS5). The student explains simple data compression, …

Digital Technologies - Below satisfactory - Years 9 and 10 | Portfolios | Work samples | Resources

Geography - Below satisfactory - Year 10

This portfolio of student work shows that the student can use some research to develop and modify geographically significant questions to frame an inquiry (WS1). The student collects and evaluates secondary sources to select relevant geographical data …

Geography - Below satisfactory - Year 10 | Portfolios | Work samples | Resources

Data analysis: Human wellbeing - BELOW

Students were required to use and respond to a range of presented data sources to form conclusions about human wellbeing in African countries. The task was completed in test conditions as a summative assessment at the end of a two-week inquiry unit. It …

Data analysis: Human wellbeing - BELOW | Samples | Work samples | Resources

Research assignment: Wellbeing indicators - BELOW

Over a period of four weeks before completing the task, students examined the concept of human wellbeing and factors affecting human wellbeing. Students discussed how effective quantitative and qualitative indicators are at assessing levels of wellbeing. …

Research assignment: Wellbeing indicators - BELOW | Samples | Work samples | Resources

Learning through work experience - BELOW

This task was part of a unit of work relating to work placement. The students experienced explicit teaching of employability skills and reflective writing. They worked with a career adviser to identify an area of vocational interest and organise for a …

Learning through work experience - BELOW | Samples | Work samples | Resources

Digital project: Database - BELOW

Students created a survey to elicit information about teenage views on a specific topic. They created a database with tables, forms, queries and reports to collate, represent and present the data. Students established a privacy policy, and shared and …

Digital project: Database - BELOW | Samples | Work samples | Resources

Digital project: Game on - BELOW

Students collaboratively designed and implemented a computer game for a primary school audience using open source visual programming. They used an agile approach to develop a game featuring a welcome screen, a designed background, characters or objects …

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Design and Technologies - Below satisfactory - Years 9 and 10

This portfolio of student work shows that the student can explain how people working in design and technologies occupations consider factors that impact on design decisions and the technologies used to produce products (WS4), services and environments …

Design and Technologies - Below satisfactory - Years 9 and 10 | Portfolios | Work samples | Resources

Digital project: Exploring Python - BELOW

Students designed and implemented solutions to increasingly complex problems using the object-oriented programming language Python. They explored different programming constructs and user interfaces using both a command line and graphical interface. Students …

Digital project: Exploring Python - BELOW | Samples | Work samples | Resources

Digital project: Representation of data - BELOW

Students created a website using Cascading Style Sheets (CSS) to control visual elements of their web page, and developed an understanding of why data needed to be compressed and separated from presentation. They used Unicode to create a greeting and …

Digital project: Representation of data - BELOW | Samples | Work samples | Resources

Digital project: Python game - BELOW

Students were provided with a game that had been developed by previous students at the school using Python. They were required to correct any errors and to modify the game by creating additional features and functionality, for example new character races, …

Digital project: Python game - BELOW | Samples | Work samples | Resources

The Arts: Music - Below satisfactory - Years 9 and 10

This portfolio of student work shows that the student can select music. The student can perform, singing or playing, in tune and in time on occasion. The student is able to use some rhythm and dynamics in performances for audiences and can maintain occasional …

The Arts: Music - Below satisfactory - Years 9 and 10 | Portfolios | Work samples | Resources

The Arts: Visual Arts - Below satisfactory - Years 9 and 10

This portfolio of student work shows that the student can identify cultures, time and place. The student can describe some visual conventions and practices that connect cultures and create hybrid artworks and art forms. The student makes artwork in response …

The Arts: Visual Arts - Below satisfactory - Years 9 and 10 | Portfolios | Work samples | Resources

Health and Physical Education - Below satisfactory - Years 9 and 10

This portfolio of student work shows that the student uses health information to propose responses to the issues of nutrition and drink driving (WS2, WS3). The student applies and transfers some movement concepts and strategies and applies limited criteria …

Health and Physical Education - Below satisfactory - Years 9 and 10 | Portfolios | Work samples | Resources

Design project: Mini torch - BELOW

Students designed and produced a working prototype of a mini torch case using CAD-CAM and a control system. They investigated CAD-CAM technologies and rapid prototyping systems. Students investigated the characteristics and properties of electronics and …

Design project: Mini torch - BELOW | Samples | Work samples | Resources

Safety and risk - BELOW

Students demonstrated their understanding of safe work practices in technologies classrooms and how to manage risk.

Safety and risk - BELOW | Samples | Work samples | Resources

Design project: Nutritious and sustainable - BELOW

Students were tasked with designing a nutritious and sustainable meal that would support preferred futures for adolescents. They were provided with four recipes to modify. Students created a glossary of terms relevant to the brief. They investigated the …

Design project: Nutritious and sustainable - BELOW | Samples | Work samples | Resources

Advertisement - BELOW

Students studied digital animation in a unit on advertising. They first explored the basics of multiple animation platforms, developing their skills through a range of tasks. They were asked to complete a summative assessment that required them to design …

Advertisement - BELOW | Samples | Work samples | Resources

Design project: To market - BELOW

Students designed a sustainable enterprise including the environment to grow a vegetable. They investigated plant varieties, requirements for growth and the control of weeds. Students investigated opportunities for selling produce including value-added …

Design project: To market - BELOW | Samples | Work samples | Resources

Research and proposal: Physical activity interventions - BELOW

As part of a broader unit of work on community-based health and wellbeing interventions, students researched a range of physical activity interventions/initiatives/community events – for example, workplace walking challenges, social media campaigns, targeted …

Research and proposal: Physical activity interventions - BELOW | Samples | Work samples | Resources

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